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How to File a Protest
Viewed 5669 times since Mon, Feb 21, 2011
If you find yourself being subjected to verbal abuse or profanity via in-game chat (or typed abuse via text chat), or you see a driver violating the sporting code, remember that these types of behavior are in direct violation of the iRacing Code of... Read More
Undocumented ("Hidden") Feature: Active Roll Axis Cockpit View (DriverHeadHorizon)
Viewed 5314 times since Sun, Mar 6, 2011
Undocumented ("Hidden") Feature:  Active Roll Axis Cockpit View (DriverHeadHorizon) There is a neat hidden feature called DriverHeadHorizon that can be enabled via the iRacing app.ini file which enables a "roll" effect that helps you to... Read More
Graphics performance tip for increased FPS
Viewed 4452 times since Sat, Feb 12, 2011
For people in need of a frame rate boost (more frames per second, or "FPS"), iRacing has recommended setting the "Crowd Detail" on "Low" in the in-game graphics options -- "High" detail just adds backsides to the people in the crowds, which is the... Read More
Ghost Racing
Viewed 3983 times since Sun, Feb 27, 2011
Using ghost racing to prepare for the real thing iRacing offers a neat feature commonly referred to as "ghost mode" that's unfortunately not very well-documented or publicized -- "ghost mode" gives you the ability take a "test drive" during... Read More
FPS/Network Display Box ("F" key in-game)
Viewed 3851 times since Sat, Feb 19, 2011
Pressing "F" on your keyboard will enable the FPS/Network Display box, which shows your graphics performance in Frames Per Second, along with your Network connectivity detail display.  The FPS/Network Display box appears in the upper right-hand... Read More
Viewing Replays
Viewed 3398 times since Wed, Feb 16, 2011
--  In order to view replay files (*.rpy) that people post in the forum areas, or that are included with setup files that can be downloaded elsewhere, save the .rpy files into your My Documents / iRacing/ Replays folder.   --  ... Read More
Graphics performance can affect your performance on-track
Viewed 3162 times since Sat, Feb 12, 2011
If it ever seems that your practice, test, Time Trial, and Qualifying goes better than your race, you might want to check your graphic options and make sure you don't have things turned up too high -- if you are experiencing lower framerates... Read More
Series and Divisional Championships
Viewed 3068 times since Sun, Feb 20, 2011
When you compete in an official race in any regular series, from the Advanced Rookie level on up, you earn Championship Points, and the points you earn each week determine your position in the overall series championship race, and in the Divisional... Read More
Understanding how car numbers are assigned
Viewed 2925 times since Sat, Feb 12, 2011
Understanding iRatings and car numbers:  In an official or unofficial race, if a driver has a higher iRating, his (or her) car number will be lower.  The person in the field who has the number "1" on their car has the highest iRating (and,... Read More
Practice heads-up racing
Viewed 2736 times since Sat, Feb 12, 2011
It's one thing to be a fast driver, and to be able to race with others who are close to your skill level, but you have to look at it this way: In any race series, there's always someone who's the fastest, and there are always... Read More
Developing your racecraft: Preparing to go the distance
Viewed 2516 times since Sat, Feb 12, 2011
If it ever seems that your lap times during Practice, Test, Time Trial, and Qualifying sessions are fine, but your performance falls off dramatically during a race, you may want to remember that how you practice will affect how you race.  Even... Read More
Viewing championship points: How to tell which races count for the week
Viewed 2474 times since Fri, Mar 11, 2011
Viewing championship points: How to tell which races count for the week Race event points are scored in Official Series Races; the best 50% of a driver's race performance (based on points scored) in a given Race Week will be averaged to... Read More
Undocumented ("Hidden") Feature: Active Yaw Axis Cockpit View ("DriverRotateHead")
Viewed 2267 times since Sat, Jul 2, 2011
Undocumented ("Hidden") Feature: DriverRotateHead There is a neat undocumented (or "hidden") feature called DriverRotateHead that can be enabled via the iRacing app.ini file which enables a "yaw" effect that helps you to visually observe the... Read More
Driver Aids
Viewed 1590 times since Sun, Jul 31, 2011
From the Season 3 2011 Release Notes: Driver Aids - Additional assistance is available to help you get your favorite car around the track. You can now enable more driver aids in the Options configuration. - The Racing Line driver aid shows a... Read More
iRacing Race Participation Credit program -- multiclass series and series with short schedules
Viewed 1464 times since Sat, Feb 12, 2011
With the iRacing Race Participation Credit Program, it is important to note that the Race Participation Credits are awarded per series, so for multiclass series you cannot double-up on your Participation Credits by running both classes of cars, but... Read More